Case Study · Personal Project · My First Build with Claude

Thirty-five years of games, on one virtual shelf.

I wanted an easy way to see all my games in one place, let new and old friends pick what we'd play before they came over, and keep track of our game nights. So I rebuilt my whole collection of 275 games and 292 expansions as a virtual IKEA Kallax: searchable, filterable, with a how-to-play tutorial a tap away and a tracker that settles who actually won. It was the first thing I ever built with Claude.

UI/UX · Web Design · Full-Stack Solo — my first build with Claude 2026 · ongoing
Shelfie My virtual board game Kallax
0
Games in the collection
0
Expansions tracked
0
Games with a how-to-play tutorial
0
Game nights logged (so far)
The Challenge

Great data in a dated home.

I've collected and played board games for 35 years, and there is really only one name in the game to track all your stats AND have correct, up-to-date information on your game: BoardGameGeek. BGG has the play data, information on the game itself, the rankings, and more!... and those stats are genuinely hard to get anywhere else. The problem is its interface is dated, and my collection sits there on their terms. The handful of other collection sites are basic and locked down.

I wanted something of my own. Something that was genuinely nice to look at, customizable, and built around how my group actually plays. The catch — this was the first thing I'd ever built with Claude, and I had no idea what I was doing.

The Shelfie virtual Kallax — the board game collection as box-art tiles on shelves
The Approach

No plan — so I let it teach me.

With no experience to lean on, I let each problem point to the next. First: get the data. BoardGameGeek's API is dead; it 401s on everything. So I pointed a real headless browser at the site and scraped every game, pulling the correct box art, player counts, complexity and mechanics.

Then I wanted to know how to play the ones we hadn't tried, so I built a scraper across five YouTube tutorial channels that scores every video and keeps the single best "how to play" per game. With the shelf solid, the next question answered itself: track what we actually play — which became a full game-night tracker on a real database.

Walk the build — milestone by milestone

The whole thing came together one problem at a time. Roll the die and move the meeple along the board to see how it happened — and the numbers it racked up.

The Solution

Two tools in one.

The shelf is a virtual Kallax where every box sits at its real relative size, flips open in 3D, and filters down by players, length, complexity or whether there's a tutorial. The tracker turns game night into a record: sessions, players, win leaderboards, head-to-heads and charts over time.

The Shelfie virtual Kallax — 275 board games on virtual shelves
Clicking a game flips its box open in 3D to reveal the details
Filtering the collection by players, length and tutorials
A game's detail panel with rich data and how-to-play tutorial links
The Game Nights stats dashboard — leaderboards and charts
The Results

Live, in use, and settling arguments.

It's 100% functional and live. Since it went up, my group has logged 9 game nights, 30 games played and 8 players' stats — so "who won last time?" finally has an answer. And the whole 35-year collection is on the shelf: 275 games, 292 expansions, 141 with a tutorial a tap away.

Who actually won · across 9 nights & 30 games
Rob Mobley12
Tony Patryn11
MC Baroska6
Will Thomae5
Chris Davis4
Ross Lampert3
Justin Chesney1
Jordan Grzybowski0
0game nights logged since launch
0games played & recorded
0players with tracked stats
Everything on the shelf
  • Virtual Kallax — real box sizes
  • 3D box-flip lightbox
  • Search & smart filters
  • 141 how-to-play tutorials
  • Every expansion tracked
  • Game-night tracker
  • Player profiles & leaderboards
  • Head-to-head records
  • Charts over time
  • Full BoardGameGeek metadata
Under the hood

Getting 275 games — when the API said no.

The data lived on BoardGameGeek; prying it loose was the hard part. Here's the pipeline that fills the shelf — and finds the single best way to learn every game.

The wall BGG's API said no

The official API returns 401 on everything — a dead end.

401 Unauthorized
The fix Drive a real browser

A headless browser reads BGG's pages directly — with the correct box art.

Headless browserCorrect box art
The haul The whole collection

Every base game and expansion, with full metadata.

275 games292 expansions
The teach Best how-to-play, per game

A scraper scores five YouTube channels to pick the single best tutorial.

5 channels scored141 tutorials
How it unfolded

My first build — and it stuck.

I had no idea what I was doing, so I just kept shipping — and it came together fast. From an empty shelf to a full game-night tracker in 2026, then grown ever since. Pulled straight from the commit history.

May 19 · 9 commits

A virtual Kallax

The wood-frame shelf, a responsive layout, the first ~130 games with real box art, and image hosting on Vercel Blob.

May 20 · 52 commits

Real data, real boxes

A BGG scraper pulling descriptions, stats and designers for 160+ games, box art for every one, the split-flap game counter, and a BGG-style lightbox — past 200 games.

May 21 · 46 commits

Browse it like a pro

The filter bar (players / length / complexity) and sort, search with prev/next, the 3D box-flip lightbox, the Slate & Steel look, and how-to-play tutorial links.

May 22–26 · 94 commits

From shelf to game nights

The YouTube tutorial scraper, then the whole Game Nights side (sessions, leaderboards, Head-to-Head and player profiles, with PIN protection and photos), and the rebrand to Shelfie.

Aug–Oct · 15 commits

Live, and in weekly use

Image hosting migrated to direct BGG URLs, metadata fixes, and new games as the collection grows — 275 and counting.

I want something like this!
Jordan Grzybowski Fellow board game collector & enthusiast
What's Next

Polish — then every collector's shelf.

It works, but it's not finished. Next up: sharper graphics and animation, and tightening the rough edges. Then the bigger idea — make it white-label so any collector can stand up their own, and point the same engine at other collections entirely: video games, DVDs, whatever fills your shelves.

Game data and box art are pulled from BoardGameGeek; how-to-play tutorials are surfaced from Watch It Played, RTFM, Before You Play, Geek & Sundry and 3 Minute Board Games. Built for personal use, as my own collection.

Got something that needs building — fast?

This is exactly the kind of thing I love to make. Let's talk about yours.

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